The party investigates the glassworks and finds goblins inside destroying glass wares and doing awful things to dismembered bodies. They also find a pair of dwarves who were tied up but were able to get free while the party was attacking the goblins. The dwarves help the party fight off most of the goblins, but a few manage to escape. Following the goblins, the party, which now included the newly met dwarves, find an underground location that seemed to be primarily storage, but also had more goblins and a half-elf that seemed to be in charge. The half-elf managed to escape, but did leave some items behind that mentioned a plot to destroy Sandpoint. The party also discovered a previously hidden tunnel that led away from building. Following it, they found a path leading out of Sandpoint as well as a couple other tunnels, one of which led to a space where a couple of creatures await.